Cesium 雷达探测教程

Cesium 雷达探测教程 雷达探测 ·Radar Emission· ▶ 在线运行案例案例合集三维可视化功能案例threehub.cn开源仓库github地址https://github.com/z2586300277/three-cesium-examples400个案例代码:网盘链接你将学到什么Cesium Entity 高层实体 API效果说明本案例演示雷达探测效果基于 WebGL 实现「雷达探测」可视化效果附完整可运行源码核心用到 Cesium。建议先打开文首在线案例查看动态画面再对照下方源码逐步理解。核心概念Viewer聚合 Scene、Camera、Clock 与渲染循环是 Cesium 应用入口。Entity面向点线面/模型/标签的高层 API与 Primitive 相比更适合交互与属性驱动。阅读下方完整源码时建议从init/load/animate三条主线入手再深入 shader 与工具函数。实现步骤创建 Viewer配置地形/影像若案例需要并设置初始相机在requestAnimationFrame循环中更新状态并 renderCesium 为viewer.render或自动渲染代码要点import * as Cesium from cesiumconst box document.getElementById(box)const viewer new Cesium.Viewer(box, {animation: false,//是否创建动画小器件左下角仪表baseLayerPicker: false,//是否显示图层选择器右上角图层选择按钮baseLayer: Cesium.ImageryLayer.fromProviderAsync(Cesium.ArcGisMapServerImageryProvider.fromUrl(https://server.arcgisonline.com/arcgis/rest/services/World_Imagery/MapServer)),fullscreenButton: false,//是否显示全屏按钮右下角全屏选择按钮timeline: false,//是否显示时间轴infoBox: false,//是否显示信息框})// 1. 雷达材质效果实现 class RadarPrimitiveMaterialProperty { constructor(options {}) { this._definitionChanged new Cesium.Event(); this.opts { color: Cesium.Color.RED, duration: 2000, time: new Date().getTime(), repeat: 30, offset: 0, thickness: 0.3, ...options, };// 将属性转换为Cesium属性对象 this._color new Cesium.ConstantProperty(this.opts.color); this._time this.opts.time; this._duration this.opts.duration; }get isConstant() { return false; }get definitionChanged() { return this._definitionChanged; }getType() { return Cesium.Material.radarPrimitiveType; }getValue(time, result) { if (!Cesium.defined(result)) { result {}; } result.color Cesium.Property.getValueOrDefault( this._color, time, Cesium.Color.WHITE, result.color ); result.time ((new Date().getTime() - this._time) % this.opts.duration) / this.opts.duration / 10; result.repeat this.opts.repeat; result.offset this.opts.offset; result.thickness this.opts.thickness; return result; } equals(other) { return ( this other || (other instanceof RadarPrimitiveMaterialProperty Cesium.Property.equals(this._color, other._color)) ); } }// 2. 注册雷达材质 - 高级视觉效果版 function registerRadarMaterial() { if (!Cesium.Material.radarPrimitiveType) { Cesium.Material.radarPrimitiveType radarPrimitive; Cesium.Material.radarPrimitiveSource uniform vec4 color; uniform float time; uniform float repeat; uniform float offset; uniform float thickness; czm_material czm_getMaterial(czm_materialInput materialInput) { czm_material material czm_getDefaultMaterial(materialInput); // 计算基本参数 vec2 st materialInput.st; float dis distance(st, vec2(0.5)); float sp 1.0/repeat; // 创建平滑波纹效果 float m mod(dis offset - time, sp); float edgeWidth 0.02; float edge sp * (1.0 - thickness); // 平滑过渡的波纹 float a 1.0 - smoothstep(edge - edgeWidth, edge, m); // 距离衰减 float distFade pow(1.0 - dis, 1.5); // 脉冲效果 float pulse 0.5 0.5sin(time60.0); // 颜色处理 - 从中心到边缘的渐变 vec3 baseColor color.rgb; vec3 edgeColor baseColor * 1.8; vec3 finalColor mix(baseColor, edgeColor, dis * 2.0); // 添加时间变化的光泽 finalColor 1.0 0.2sin(time30.0 dis10.0); // 最终渲染 material.diffuse finalColor; material.emission finalColoradistFade * 0.6; material.alpha acolor.a(0.7 0.3 * pulse); // 发光效果 material.shininess 80.0; return material; }; Cesium.Material._materialCache.addMaterial(Cesium.Material.radarPrimitiveType, { fabric: { type: Cesium.Material.radarPrimitiveType, uniforms: { color: new Cesium.Color(0.0, 0.8, 1.0, 0.8), time: 0, repeat: 15, offset: 0, thickness: 0.4 }, source: Cesium.Material.radarPrimitiveSource }, translucent: function() { return true; } }); } }// 3. 创建雷达锥体 function createRadarCone(options {}) { const defaultOptions { position: [120.38, 36.08, 0], // 经度、纬度、高度 heading: 0, // 方向角 length: 2000, // 长度 bottomRadius: 1000, // 底部半径 color: Cesium.Color.RED.withAlpha(0.7), thickness: 0.3 }; const mergedOptions { ...defaultOptions, ...options }; const position Cesium.Cartesian3.fromDegrees( mergedOptions.position[0], mergedOptions.position[1], mergedOptions.position[2] ); const heading Cesium.Math.toRadians(mergedOptions.heading); const pitch Cesium.Math.toRadians(0); const roll Cesium.Math.toRadians(0); const hpr new Cesium.HeadingPitchRoll(heading, pitch, roll); const orientation Cesium.Transforms.headingPitchRollQuaternion( position, hpr );// 注册雷达材质 registerRadarMaterial();// 创建雷达锥体实体 return viewer.entities.add({ name: Radar Cone, position: position, orientation: orientation, cylinder: { length: mergedOptions.length, topRadius: 0, bottomRadius: mergedOptions.bottomRadius, material: new RadarPrimitiveMaterialProperty({ color: mergedOptions.color, thickness: mergedOptions.thickness, }), }, }); }// 创建一个雷达锥体示例 const entity createRadarCone({ position: [120.38, 36.08, 0], heading: 45, // 朝向东北方向 color: Cesium.Color.CYAN.withAlpha(0.7) });// 设置相机位置 viewer.flyTo(entity)完整源码GitHub小结本文提供雷达探测完整 Cesium.js 源码与在线 Demo建议先运行案例再改 uniform/参数做二次实验更多 Cesium.js 实战案例见 three-cesium-examples 合集 与 GitHub 开源仓库